Fe Kick Ban Player Gui Script Patea A Cu Best [work] Now

local remote = game.ReplicatedStorage:WaitForChild( "KickPlayer" ) local admins = 1234567 , 8910111 -- Replace with your UserID(s) remote.OnServerEvent:Connect( function (player, targetName, reason) for _, id in pairs(admins) do if player.UserId == id then local target = game.Players:FindFirstChild(targetName) if target then target:Kick(reason) end end end end ) Use code with caution. Copied to clipboard

For a ban to last, you must use a DataStore . When a ban is issued, save the player's UserID to a DataStore . Then, in a game.Players.PlayerAdded event, check this DataStore for the joining player's UserID . If a ban exists, kick them immediately. Using the UserID is critical, as players can change their display names, but their UserID is permanent.

Inside MainFrame , add the following UI elements to allow input and actions: fe kick ban player gui script patea a cu best

StarterGui └── AdminPanel (ScreenGui) └── MainFrame (Frame) ├── TargetInput (TextBox) ├── ReasonInput (TextBox) └── KickButton (TextButton) The Client-Side Script (LocalScript)

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end

Here's how you could build a simple FE Kick/Ban GUI. Then, in a game

: It typically includes a scrollable list of all players currently in the server, allowing moderators to select a target without manually typing long usernames. Action Types :

If you choose to explore FE kick ban scripts, follow these best practices to minimize your risk:

# Kick Button tk.Button(master, text="Kick Player", command=self.kick_player).grid(row=1, column=0, padx=5, pady=5)

Will i get banned for this? - Scripting Support - Developer Forum | Roblox