Do not set your gold or stats to ridiculous numbers like 999999999999 . If the number exceeds the engine's integer limits, the game will instantly crash upon loading the save. Stick to reasonable maximums (like 999999 for gold).
: Toggles specific switches that trigger full HP/MP recovery.
Have you ever played a fantastic RPG Maker XP (XP) game and wished you could tweak your character's stats, give yourself an impossible amount of gold, or fix a broken questline? If so, you've likely encountered .rxdata files. These are the core data files for RPG Maker XP, storing everything from save states to game databases. save editor rxdata
RPG Maker XP games track your story progress through numbered switches (True/False) and variables (integers). If a quest is bugged, changing a specific variable number can trick the game into thinking you have successfully advanced to the next scene.
Press Windows Key + R , type %appdata% , and press Enter. Look for a folder named after the game or the developer. Do not set your gold or stats to
Save or export the edited file from the tool. Ensure the output file is named exactly like the original (e.g., Save1.rxdata ).
Detailed stats, equipment, experience points, and items held by your party. Game_Map: The current map ID and player coordinates ( positions). : Toggles specific switches that trigger full HP/MP recovery
This serialization process is called . Because the data is marshaled into a specific binary format, you cannot simply open an .rxdata file in a standard text editor like Notepad; doing so will only display a jumbled mess of unreadable symbols and broken text strings. To change the values inside, you must translate the binary code back into a readable structure, alter the data, and re-serialize it.
. Because these files are encoded using Ruby’s Marshal format, they cannot be opened with a standard text editor. forum.chaos-project.com 1. Where to Find Your Save File In modern Windows versions,
To get started, choose the approach that fits your comfort level, , and begin exploring the data that powers your game.
Tools like marshal.load in Ruby or Python libraries designed to parse Ruby Marshal data can convert an .rxdata file into a clean, readable JSON or text file. You edit the text file, then run a reverse script to re-serialize it back into binary.