Baldi-s Basics Plus V0.7.1 |link| Jun 2026

Grade bonuses awarded a different amount of You-Thought-Points (YTPs) than shown on the screen. Point math synced properly. Visuals

Corrected issues with the flood mechanic where hall swinging doors would not open, but those leading to rooms would.

: Every wrong answer—and every passing second—makes Baldi slap his ruler faster. Baldi-s Basics Plus v0.7.1

Null gives you the real objective: Find the unpatched exit. A door that still runs on v0.6.3 logic, hidden in the basement. To open it, you must trigger three specific random events in order—without dying.

Catches you breaking rules (running, entering faculty rooms). To open it, you must trigger three specific

| Area | Fix | |------|-----| | | Events no longer trigger during the transition between floors (prevents softlocks). | | Johnny | Fixed Johnny not reacting properly when blocked by closed doors. | | Campfire | Resolved issue where the Campfire’s light would persist after leaving the outdoor biome. | | UI/Menus | Map screen no longer flickers when multiple events are active. | | Audio | Fixed Baldi’s ruler slap sound sometimes playing twice. |

Compressed asset bundles to allow faster transition times between the elevator and the main floors. 🏃 Extended Gameplay Mechanics and Character AI To open it

Be careful with the following bugs still present in this version:

Instead of going yourself, Johnny goes in your place and brings back three random items from the available minigame pool.