| 3ds Max Version | Mesh Polycount | Brush Lag (ms) | Simulation FPS | Cache Export Time (10 seconds sim) | |----------------|----------------|----------------|----------------|--------------------------------------| | 2016 | 250k | 28 ms | 24 FPS | 3.2 seconds | | 2020 | 250k | 22 ms | 31 FPS | 2.8 seconds | | 2023 | 250k | 19 ms | 38 FPS | 2.5 seconds | | 2025 | 500k | 24 ms | 34 FPS | 3.0 seconds |
Each brush stroke runs a local iterative relaxation solver (similar to a Gauss-Seidel constraint loop) on the fly, but only on vertices within the brush radius. This allows real-time response on 5M+ poly meshes—unthinkable with global simulators. PolyCloth ClothBrush 2.07 for 3ds Max 2016-2025...
: Unlike traditional cloth simulation, which can be time-consuming to set up, PolyCloth lets you manually place wrinkles exactly where they are needed for a specific shot or pose. | 3ds Max Version | Mesh Polycount |
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The standout feature of version 2.07 is the expansion of supported software versions. ClothBrush 2.07 now supports a wide range of 3ds Max releases, spanning from . This broad compatibility makes the tool accessible to users maintaining legacy pipelines as well as those adopting the latest versions of 3ds Max immediately upon release.