Never engage a Hero Party without knowing their specific build and equipment.
In Amari’s Cave starting floor, prioritize saving Mosa Roots from the merchant. Chapter 3 - The Chosen and the Unchosen
Vi is a magical doll who accompanies you, serving as both assistant and confidante. Her origins remain mysterious, but her loyalty to you is absolute.
High damage, but susceptible to kite strategies from enemy rangers. Countering Specific Hero Classes
Before setting traps, you must understand the standard hero party composition. Each class has a critical flaw.
You are meant to lose the initial battle with the bee. Once Lotia joins, you can grind for Imos, though it is not strictly necessary yet Steam Community (2020). Chapter 2 - The World of Dragons (Amari’s Cave) Action: Head to the basement, talk to Tori to teleport.
Do not kill them first—that creates a martyr and fuels the Hero’s "awakening" power-up. Instead, isolate them. Use political framing or moral dilemmas to make the party doubt the Linchpin’s intentions. Once the healer stops smiling, the party’s morale collapses. 2. Exploit the "Chosen One" Complex
Place high-health monsters at the room entrance. Line of sight: Keep fragile mages behind solid pillars. Flanking: Position stealth units behind the enemy priest. Trap Synergy Systems Traps weaken hero parties before they reach your monsters. Combo Triggers Wet Status: Apply via Water Fountain traps.
[Entrance Room] ---> [The Gauntlet (AoE Traps)] ---> [Kill Zone (Vanguard + DPS)] | [Throne Room] <--- [Attrition Chamber (Debuffs)] <-----------+ The Gauntlet Strategy
The game can feel repetitive early on, as skipping time is necessary to progress most story events. Stick with it—the narrative payoff is worth the initial grind.
Building rapport with specific characters unlocks unique narrative branches and "corruption" events. Time Management:
Deploy your back-line attackers (like Vex) or activate Malakor's anti-healing ultimate right before the Priest finishes the cast. If you reduce their healing capacity during this window, the Knight will drop below 50% HP, forcing the Priest to waste single-target panic heals instead of maintaining group shields. Phase 3: The Enrage Clean-up (1:00+)
Intruders prioritize targets using a strict threat algorithm. Resource Loop