Starfield Update V1 — 12 36rune
: Fixed a bug in the Creation Kit that prevented users from applying keywords to newly created folders. Previous Major Additions (v1.12.30) Since v1.12.36 is a hotfix for the
The Primary Objective: Safeguarding the "Creations" Ecosystem starfield update v1 12 36rune
: The patch resolved folder keyword inheritance, allowing community developers to accurately categorize asset packages like custom spaceships or armor sets before uploading them. 3. Modding Impact and the "RUNE" Designation : Fixed a bug in the Creation Kit
As of early June 2026, Bethesda Game Studios continues to refine their space-faring RPG, Starfield , with the release of update v1.12.36. While smaller in scale compared to major content drops, this update specifically targets stability, performance, and the seamless integration of user-generated content, focusing on fixing persistent issues that have impacted player experience. Modding Impact and the "RUNE" Designation As of
Starfield Update v1.12.36 Stability Hierarchy ├── Memory Call Fixes (Prevents softlocks on uninstalled assets) ├── API Handshake Adjustments (Xbox Quick Resume & Store sync) └── UI Anchor Correctives (Large Font asset rendering) 1. Creation Removals and Softlock Resolutions
While the base game shipped without official DLSS support, builds around the v1.12.36 marker include full native integration of DLSS Super Resolution, Frame Generation, and Ray Reconstruction. Players report a 30-40% FPS uplift on RTX 40-series cards in New Atlantis and Akila City.