Forcing games locked at 30 FPS to run at a silky smooth 60 FPS.

By default, Xenia attempts to emulate the Xbox 360 hardware exactly as it was. This means games are often locked to their original performance profiles—usually 30 frames per second (FPS) at a sub-1080p resolution, complete with motion blur and aggressive depth-of-field effects designed to hide the console's hardware limitations.

The Xenia project began as a research experiment by developer in 2013, born out of a simple desire to play region-locked Japanese games on PC. While the "Master" version of Xenia focuses on accuracy, a more experimental branch called Xenia Canary emerged.

This guide covers everything you need to know about finding, installing, and using the official Xenia Canary Game Patches repository on GitHub to unlock the full potential of your games. What Are Xenia Patches?

Adding support for ultra-widescreen monitors or adjusting internal rendering scales.

This comprehensive guide will walk you through everything you need to know about Xenia patches on GitHub: what they are, where to find them, how to install and use them, and even how to create your own.

[[patch]] name = "60 FPS Unlock" enabled = true # Change to false to keep original 30 FPS

[[patch.memory_writes]] address = 0x8210A1F4 value = "60000000"

Open the .patch file corresponding to your game's Title ID and change is_enabled = false to is_enabled = true for the desired tweaks. 💡 Pro Tips for a Better Experience Match Your Title ID

Xenia patches are written in , a human-readable configuration format. Each patch file contains one or more patch definitions, each with specific attributes.

version = 1 title = "Red Dead Redemption"