Going Medieval Multiplayer Mod //free\\ Jun 2026

Thinking about turning my solo Going Medieval colony into a co-op project. 🏰⚔️

: Some experimental mods allow for a shared settlement experience where players can issue orders, though they lack robust rights management (e.g., both players have full control simultaneously).

Launches the game, enters the host's IP address or Server ID via the mod interface, and clicks "Connect." Pro-Tips for a Stable Co-Op Experience going medieval multiplayer mod

: Currently, the only way to "share" the experience is through manual save swapping or streaming gameplay to friends. Available Modding Capabilities

"maxPlayers": 6, "gameMode": "Coop", "allowPausing": false, "raidDifficultyMultiplier": 1.2, "syncInterval": 0.1, "enableVoiceChat": false Thinking about turning my solo Going Medieval colony

He zoomed out.

He joined.

cabbage. you near the iron vein? LadyCabbage: wouldn’t you like to know, weather boy. WarlockSteve: i’m just saying. the first raid spawns in 15 minutes. and it scales to total players. EliasThorne: total players? meaning… WarlockSteve: meaning the raid will be six times normal size. and it picks a target based on who has the lowest defense.

I’m specifically curious about: